Remove 2004 Remove Benchmarking Remove Competencies Remove Productivity
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Part II “We Know More Than We Can Say: How to Use Tacit Knowledge

Conversation Matters

Rob Cross and Lee Sproull conducted a study in 2004 that looked at the benefits that accrued to people who had a conversation with a colleague about a relatively ambiguous issue each was facing. External benchmarking suggests that the costs would have been up to $500,000 higher without the knowledge transfer.

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Gamification in recruiting: How and why to give it a shot

Workable

In 2004, Google invited people to solve a series of equations thinking – correctly – that those who had the brains and the motivation to reach the end would make great candidates. Games give them the chance to showcase their actual competencies and their agility. They keep improving their product via new data and methods.

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Gamification in recruiting: How and why to give it a shot

Workable

In 2004, Google invited people to solve a series of equations thinking – correctly – that those who had the brains and the motivation to reach the end would make great candidates. Games give them the chance to showcase their actual competencies and their agility. They keep improving their product via new data and methods.

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Around the Bonfyre with Reneé Maxwell of Hansgrohe North America

Bonfyre

As the Director of Human Resources and Organizational Development for Hansgrohe North America, a German-owned manufacturer of kitchen and bath hardware, Maxwell strives to meet engagement and employee development benchmarks while navigating the nuanced hurdles that come with a large, multicultural and international organizational population.